The Base Attributes.... Wisdom, Intuition, Agility, Strength.
These four
attributes are used to calculate bonuses for all other skills. Each
Skill or Spell is based on three of the attributes. The actual calculation
involves adding the 3 attribute mods together and dividing by 5.
Thus the formulae becomes:-
Skill/Spell base + (Attr1+Attr2+Attr3)/5 +
Magical Modifier .
Magical
modifiers ( Magic + items and Potions) can only add up to Skill/spell
Base /2 any extra is ignored
Profession
bonuses are added to the Base Attributes and the resulting increases affects
all other skills / spells
( Master DW/LW
gets a 15 point increase to Base Attributes which translates into a
(15+15+15)/5 = 9 point increase in skills / spells as a result.)
( Master
CW gets a 30 point increase to Base Attributes which translates into a
(30+30+30)/5 = 18 point increase in skills / spells while in clan areas.)
CW and LW/DW will stack for an overall 27 point
increase skills / spells. |