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Re: Old World Stat Calc

Posted: Sun Jul 13, 2014 3:31 am
by Bloodknight
DPS is too random, and consolodated how? which parts of protection need consolodating? and does the randomness negate the need for this data.

Re: Old World Stat Calc

Posted: Sat Aug 09, 2014 7:55 pm
by Fred
I have a question about the Seyan Equipment numbers / Mods.

Ie. 107 Base Attack (with hardcore box checked) and 60 Value for Equip shows 60 in red, I was under the asumption that red numbers = equipment gives more mod than you can use, but seyans can use more from equipment (75%) So I believe the red numbers need to be adjusted for seyans? Or do the red numbers have a different meaning?

Re: Old World Stat Calc

Posted: Sat Aug 09, 2014 8:25 pm
by Valadez
Yea, red numbers need adjusting. It's mistakenly set to turn red at 50%.

Re: Old World Stat Calc

Posted: Sun Aug 10, 2014 10:56 am
by Alucard
What about points u can wear? can u include in calc?

Re: Old World Stat Calc

Posted: Sun Sep 14, 2014 3:47 pm
by Fred
Valadez wrote:Yea, red numbers need adjusting. It's mistakenly set to turn red at 50%.
Are you going to fix this btw? I keep forgetting about it when switching between seyan & mage builds :)

Re: Old World Stat Calc

Posted: Mon Sep 15, 2014 4:16 am
by Bloodknight

Re: Old World Stat Calc

Posted: Fri May 20, 2022 7:24 am
by luplay2
Thanks for your sharing!