Re: Future of Hardcore..
Posted: Thu Aug 28, 2014 7:14 pm
HC
In Astonia 3, A3res,Ugaris you may choose upon the character creation to make it a Hardcore (HC) character, the true test of the player's skills. This is an irreversible decision, but it is believed that a true player must have at least one such character. In effect, the game treats Hardcore characters like mortal human beings rather than the semi-immortal non-Hardcore characters, accordingly called Softcore (or SC) by Hardcore players. In this mode, a character only lives until the first death, after the fact most players consider a (HC) useless.
But some chose to continue its legacy.... by trying to deneg and never die again.
What if this wasn't possible? What if when you died, it was like real life? When you die you don't comeback.
This would raise the risk, but increase the reward. Substantially!!
I would suggest this for all HC chars...
When you die its permanent, about level 20/or arch of any kind.
When you die, you can use the character if you have a death jewel.
This jewel is only given when you start as a HC, and only works with death shrine. Once jewel has been used. You are no longer safe.
Death is permanent. Once you die a grimreaper appears takes your soul to hell.
For higher levels I would implement a mega hell demon to fight (minimum level 100) if you kill this demon you get your soul back, but still have negs. And a chance to be resurrected, (no pun intended).
In Astonia 3, A3res,Ugaris you may choose upon the character creation to make it a Hardcore (HC) character, the true test of the player's skills. This is an irreversible decision, but it is believed that a true player must have at least one such character. In effect, the game treats Hardcore characters like mortal human beings rather than the semi-immortal non-Hardcore characters, accordingly called Softcore (or SC) by Hardcore players. In this mode, a character only lives until the first death, after the fact most players consider a (HC) useless.
But some chose to continue its legacy.... by trying to deneg and never die again.
What if this wasn't possible? What if when you died, it was like real life? When you die you don't comeback.
This would raise the risk, but increase the reward. Substantially!!
I would suggest this for all HC chars...
When you die its permanent, about level 20/or arch of any kind.
When you die, you can use the character if you have a death jewel.
This jewel is only given when you start as a HC, and only works with death shrine. Once jewel has been used. You are no longer safe.
Death is permanent. Once you die a grimreaper appears takes your soul to hell.
For higher levels I would implement a mega hell demon to fight (minimum level 100) if you kill this demon you get your soul back, but still have negs. And a chance to be resurrected, (no pun intended).