Freya wrote:Well.. I'm playing around a bit with a hc reward idea that spun from a conversation with Fred and Dejka.
An npc in Aston with great admiration for those who dare venture the path of Hardcore will at two intervals, (lvl 100 and 150), give the hardcore character an item.
This item will not have any stats, but can be welded and enhanced to have up to 4 stats on it.
The item will have unique design, which will reflect how much on the edge a player has indeed ventured.
So if player has died 0 or 1 time only, it will have one design,
If a player has died 2-5 times another design, 5-10 times, another. 10-20 times, yet another, for 20-35 times a final design, if a hardcore player has died more than 35 times no award is given.
The item given at level 150 and 200 should then not be for the same item slot. Useful options at this point are belt and cape.
Does this sound good?
Much better than what we've heard so far, but the following things are still a concern:
Are these quest items?
If deaths on HC drop 2 items - can these items be one (or both) of them?
4 stat item = 8 welds, curently only 9 welds ingame
lvl 100 on first means only 3 spawners can use it, are there gonna be more high level spawners? Or perhaps the first one should be on lvl 84 (the curent spawner where hardcore spawners really start to outshine softcore)
How do we acquire these items? Trade Jeremy? Or kill another Gatekeeper?