spawn raid

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punk
Has killed many golems
Posts: 50
Joined: Thu Aug 21, 2014 7:37 pm
Ingame name:: Punk
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Class: Arch-Mage
Clan: A.B.M.S aka All By My Self

spawn raid

Post by punk » Sat Aug 23, 2014 11:05 pm

Make it like a clan spawner with randomized mapping each battle
Pvp/ Pvn
Ice/fire/earth/swamp etc..
If some one says /raid (clan) allow a warning message to appear on the clans /c7/c12 that they are at risk of being raided. At that time the 8/10min clock starts.
Add a center pedestal to each map, and only grab 1 cj every 8/10 min.
If someone dies after the clock hits 00:00 they cannot reenter 
New profession
Master Raider. pp 40/40 to master
Stat increase speed/stealth  and total npc's allowed,attack attributes increased  like having cw/dw/lw
Max pp 10= 1 npc 20=2 npc's 30=3 npc's 40=4 npc's
Once npc's die it doesn't respawn
Max level 56 min level 53 max level of npc's 60....
Npc's can range from..
wc/warrior Lf/mage Freeze/seyan Ect....
Could even add tunnels raiding system once a player dies he has to reenter through a tunnel style maze. Like long tunnels.
You could even add fb/lb cannons or green gun.
Could even allow you to increase raiding to add guards.
Maybe even have ( name) npc's as guards max 4 guards.

Leaders npc's guard cjs

What do you guys think?
This is 10% luck, 20% skill, 15% concentrated power of will
5% pleasure, 50% percent pain,and a 100% reason to remember my name.

Sir Punk the Braveless

Freya
Advanced Demonslayer
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Joined: Fri May 23, 2014 8:20 pm
Ingame name:: Freya
Sex: Female
Class: Mage
Clan: Elysium

Re: spawn raid

Post by Freya » Sun Aug 24, 2014 10:12 am

I think you have a lot of ideas, some easier to realize then others. One major flaw for me right now is with the short time warning. In most games clans tend to be somewhat regional, like "us mainly" or "european based" or "asian". This is a result of people naturally getting together with people who are online when they are. But, in this case, it also means with such short warning, raiding can be a problem because a clan can be raided down by someone in an entirely different time zone, while they are asleep.
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punk
Has killed many golems
Posts: 50
Joined: Thu Aug 21, 2014 7:37 pm
Ingame name:: Punk
Sex: Male
Class: Arch-Mage
Clan: A.B.M.S aka All By My Self

Re: spawn raid

Post by punk » Sun Aug 24, 2014 5:05 pm

Yea... the time zones could be the downfall for sure. Especially with lack of players on at night in the US.

I think ill add some more details to this style raid. Add a few what ifs and try to fix the time issue. Ill repost after.

If any one has a few ideas please don't hesitate to share.

Two minds work better together. :)
This is 10% luck, 20% skill, 15% concentrated power of will
5% pleasure, 50% percent pain,and a 100% reason to remember my name.

Sir Punk the Braveless

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