LQ Changes
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- Has killed many golems
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LQ Changes
LQ Exp should be replaced by something less directly unfair, imo either a new system should be found that is similar to brownie points just for LQs or even just bypass that and give out actual real brownie points.
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- Demonslayer
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Re: LQ Changes
What about a jewel or some sort, that you can trade in for a single stat item of your choice?
The further you progress, the more jewels, thus giving you a higher statted item?
The further you progress, the more jewels, thus giving you a higher statted item?
Re: LQ Changes
I don't know about that. I mean LQ's are going to be a fairly frequent thing. This would be a much easier way to get gear than even orb runs.Timber wrote:What about a jewel or some sort, that you can trade in for a single stat item of your choice?
The further you progress, the more jewels, thus giving you a higher statted item?
If we are trying to make sets easier to make in-game we should start with adding more orb stands and perhaps making some of them "soul-bound" to avoid the economy getting altered negatively.
- Exekiel
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Re: LQ Changes
I think the issue with LQs has always been that the game has a lot of holes in leveling that make it hard to progress, so people demand LQs to get through those gaps. Talks of removing them or adding more of them revolve around people getting angry because somebody gets screwed. In all honesty, it would be fine to see them reduced to just brownie points, if there was enough quest content and repeatable quests to fill the gaps.
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Re: LQ Changes
Bloodknight wrote:LQ Exp should be replaced by something less directly unfair
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- Demonslayer
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Re: LQ Changes
How is lq exp unfair
Re: LQ Changes
I agree with Zack how isLQ Exp unfair when everybody has the same opportunity and the same chance to gain the same exact amount of the Exp
Re: LQ Changes
Lq exp isnt based on a number of exp points, it is based on a percentage. If for example exp reward is 60% of a lvl then everyone who participates and atleast hits an npc will receive 60% of a lvl
- Exekiel
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Re: LQ Changes
LQ exp isn't balanced, it pushes people ahead in the game a ton. The problem is that the lack of quests at many levels means you need exp or have to spend days on end penting. I'd say don't touch LQs until cam, cam forest, swamps, exk forest, exk, brann forest are all fixed with a ton of new quests and exp opportunities so that penting/rds are totally optional.
Once that is true, then change LQ exp to brownie points, because it is essentially cheating to get leveled from it. Plus, then spawner alts can have fun in LQs too
Once that is true, then change LQ exp to brownie points, because it is essentially cheating to get leveled from it. Plus, then spawner alts can have fun in LQs too
"My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!"
Look on my works, ye Mighty, and despair!"
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- Demonslayer
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Re: LQ Changes
If /noexp is implemented, spawner alts can join in LQ tooExekiel wrote:LQ exp isn't balanced, it pushes people ahead in the game a ton. The problem is that the lack of quests at many levels means you need exp or have to spend days on end penting. I'd say don't touch LQs until cam, cam forest, swamps, exk forest, exk, brann forest are all fixed with a ton of new quests and exp opportunities so that penting/rds are totally optional.
Once that is true, then change LQ exp to brownie points, because it is essentially cheating to get leveled from it. Plus, then spawner alts can have fun in LQs too
I wouldn't change LQ into brownie points because then you just made LQ an easy way for Mil Exp. Having it as experience is what makes LQ fun, it can be annoying to miss them and I've already asked for more european friendly LQ times and once other staffers know how to make them there will be more (and hopefully nicely spread during the week).