Pent introduction
- Exekiel
- Demonslayer
- Posts: 282
- Joined: Sat Jun 07, 2014 3:21 am
- Ingame name:: Evivy
- Sex: Female
- Class: Arch-Seyan
- Clan: Poison
- Location: St. Louis
Pent introduction
How about having a lvl 5-10 demon at the beginning of 7/8 pents in the corner who whispers to new characters, tells them about the pents, how they work, what they do, maybe sells torches or something. It seems pents needs an introduction, perhaps some NPC like Samuel gives a hint about checking them out or something, I mean, he is military and that would make sense.
"My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!"
Look on my works, ye Mighty, and despair!"
- Eddow
- Site Admin
- Posts: 286
- Joined: Fri May 23, 2014 8:15 pm
- Ingame name:: Eddow
- Sex: Male
- Class: Arch-Warrior
- Clan: Elysium
- Location: Norway
- Contact:
Re: Pent introduction
I like this idea.. and you are right. Pents are a bit "what the heck is this" for new players. Something that introduces the pentagrams would be nice. I'm thinking a questmob in lower level pents, to introduce it with a quest.. hmm...
Re: Pent introduction
Pent quests would get me penting more
-
- Demonslayer
- Posts: 286
- Joined: Thu May 29, 2014 12:42 am
- Ingame name:: Timber
- Sex: Male
- Class: Arch-Seyan
- Location: Norway
- Contact:
Re: Pent introduction
We could do a lot of cool stuff with this idea. I like it.
- Exekiel
- Demonslayer
- Posts: 282
- Joined: Sat Jun 07, 2014 3:21 am
- Ingame name:: Evivy
- Sex: Female
- Class: Arch-Seyan
- Clan: Poison
- Location: St. Louis
Re: Pent introduction
I haven't been to teuf before so I can't really say much on it, but I can say that it would be cool if a low level demon that was like struggling with poverty/didn't like his mission in the 7/8 entrance introduced you to the storyline of penting, the story of teuf, the whole roundabout system going on there. You know?
"My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!"
Look on my works, ye Mighty, and despair!"
- platinum
- Freelance Dragonkiller
- Posts: 165
- Joined: Mon Jun 09, 2014 6:02 pm
- Ingame name:: Platinum
- Sex: Male
- Class: Arch-Seyan
- Clan: Elysium
- Location: 'Murica
Re: Pent introduction
I would like to see more pentagrams added to each section. would make missions faster, more exp, more drops, and i'm assuming it would be easy to implement? if not that idea, i would like a new profession called "penter, or pent warrior". whereas the more pps added, the more exp each pentagram yields, and similar to a clan warrior, a "penter/pent warrior" would get a stat increase in pents. so a master penter/pent warrior" would enjoy penting, not dread it. clearly the stat bonus would be disabled in pent spawns.
Last edited by platinum on Thu Jul 10, 2014 8:41 pm, edited 1 time in total.
The Team, The Team, The Team. -Bo Schembechler
-
- Has killed many golems
- Posts: 94
- Joined: Sun Jul 06, 2014 11:18 pm
- Ingame name:: bloodknight
- Sex: Male
- Class: Arch-Seyan
Re: Pent introduction
A pent warrior bonus that gave 50% ish of what LW/DW does but 100% of the time while in pents was discussed ages ago, ive always been for that kind of profession.
I am however pretty much against any kind of profession or anything that gives extra direct exp
I am however pretty much against any kind of profession or anything that gives extra direct exp
-
- Fought the Demons
- Posts: 42
- Joined: Wed Jun 11, 2014 10:35 pm
Re: Pent introduction
Than Miners should also get anything extra to make it fair
- Exekiel
- Demonslayer
- Posts: 282
- Joined: Sat Jun 07, 2014 3:21 am
- Ingame name:: Evivy
- Sex: Female
- Class: Arch-Seyan
- Clan: Poison
- Location: St. Louis
Re: Pent introduction
Miners get extra SU, lower exp cost of mining! I mean, you could add a very, very small exp bonus to each mined stack too, but that seems weird.
I like the idea of a pent warrior, spawns are already on a different map so no extra work to prevent the bonus from carrying over (although it would add another dimension to spawn fights, being only like 1/3rd of the spawners).
I like the idea of a pent warrior, spawns are already on a different map so no extra work to prevent the bonus from carrying over (although it would add another dimension to spawn fights, being only like 1/3rd of the spawners).
"My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!"
Look on my works, ye Mighty, and despair!"
-
- Demonslayer
- Posts: 286
- Joined: Thu May 29, 2014 12:42 am
- Ingame name:: Timber
- Sex: Male
- Class: Arch-Seyan
- Location: Norway
- Contact:
Re: Pent introduction
All of this is no problem to add. Not sure if its something we want to do though.platinum wrote:I would like to see more pentagrams added to each section. would make missions faster, more exp, more drops, and i'm assuming it would be easy to implement? if not that idea, i would like a new profession called "penter, or pent warrior". whereas the more pps added, the more exp each pentagram yields, and similar to a clan warrior, a "penter/pent warrior" would get a stat increase in pents. so a master penter/pent warrior" would enjoy penting, not dread it. clearly the stat bonus would be disabled in pent spawns.
Pent warrior profession is certainly something we could consider though, I like that idea. New professions is generally something I always think is good to consider.