Clan suggestions
-
- Demonslayer
- Posts: 347
- Joined: Sat May 24, 2014 11:28 pm
- Sex: Male
- Class: Mage
- Location: Canada
- Contact:
Re: Clan suggestions
I'll get to 60 in less than a month.
-
- Demonslayer
- Posts: 323
- Joined: Wed Jun 04, 2014 9:04 am
- Ingame name:: Fred
- Sex: Male
- Class: Seyan
- Clan: The Prime Evils
Re: Clan suggestions
Perhaps a few more IAC type of things could help? Something that gives you experience based on your militairy rank or maybe something that gives you a % based experience (up until a certain lvl where it gives a static amount)Timber wrote:I agree with all the points against learning, I still feel people who spawn should have a way to level faster.
Spawner people do not actually want to spend much time leveling, but they want to spend time spawning. This doesnt mean that spawners should be able to /setlevel 60 or whatever, but if you make leveling to 60 take 2 months, it will be too long. It will also reduce the amount of people in spawns, which is a bad thing.
Anything we can do to make more people spawn is a good thing. But there has to be a balance, if people spend some weeks making a spawner, they will at least play the game and be active for a few weeks, instead of just hopping on to spawn.
-
- Demonslayer
- Posts: 323
- Joined: Wed Jun 04, 2014 9:04 am
- Ingame name:: Fred
- Sex: Male
- Class: Seyan
- Clan: The Prime Evils
Re: Clan suggestions
This would allow you to level a low spawner faster, but will have a downside later on since you "wasted" experience for later lvlsFred wrote:Perhaps a few more IAC type of things could help? Something that gives you experience based on your militairy rank or maybe something that gives you a % based experience (up until a certain lvl where it gives a static amount)Timber wrote:I agree with all the points against learning, I still feel people who spawn should have a way to level faster.
Spawner people do not actually want to spend much time leveling, but they want to spend time spawning. This doesnt mean that spawners should be able to /setlevel 60 or whatever, but if you make leveling to 60 take 2 months, it will be too long. It will also reduce the amount of people in spawns, which is a bad thing.
Anything we can do to make more people spawn is a good thing. But there has to be a balance, if people spend some weeks making a spawner, they will at least play the game and be active for a few weeks, instead of just hopping on to spawn.